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HumanElement [PC, Xbox One, PS4]

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Crytek today announced a CryEngine licensing deal with independent game studio, Robotoki, who will use the state-of-the-art development tool to create a new game for PC and consoles.


Based in Los Angeles, Robotoki was founded by Robert Bowling, the former lead of Infinity Ward and Creative Strategist of the Call of Duty franchise. The studio is working on the innovative open-world survival game Human Element, which challenges players to rebuild society in the aftermath 35 years after a zombie apocalypse and adapt as the world evolves based on their actions.


"The ambitious narrative and gameplay of Human Element required an innovative set of features in order to achieve our vision.” remarked Bowling, Robotoki's President and Creative Director. "CryEngine is the perfect fit for us because it delivers so many powerful features straight out of the box such as the physical based shading system and the infinite terrain from segmented worlds to create a massive open world experience but still allow the visual fidelity and detail our players expect from a first person experience from our team."


Carl Jones, Business Development Director at Crytek, welcomed the partnership: "The team at Robotoki have earned countless plaudits in the games industry, and their talent is obvious from the amazing work we've seen them producing with CryEngine already. We look forward to offering them the same high level of support we promise to all CryEngine licensees as they work to turn their ideas into a reality."


Human Element is scheduled for release in late 2015. For more information on the game and Robotoki, visit robotoki.com.

Edited by Deadman
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  • 7 months later...
Human Element is no longer a F2P game, new publisher to be announced next month


Robotoki pays a price for abandoning F2P in favor of premium dev


L.A.-based indie studio Robotoki has decided to abandon the free-to-play design of its upcoming debut title Human Element and now plans to release the game as a premium product in November 2015.


As a consequence, the studio agreed to end its publishing agreement with free-to-play giant Nexon and has laid off a portion of its staff.


"As the game evolved we realized that the elements that make Human Element the most fun would be hindered by keeping it a free-to-play experience," wrote Robotoki founder Robert Bowling in an email to Gamasutra.


"Therefore, we made the decision to switch to a premium experience for our players; which also meant that working with the premier publisher in free-to-play was no longer the best partnership fit for the game we were creating."


A former Infinity Ward employee, Bowling founded Robotoki in 2012 after resigning from his position as creative strategist for the Call of Duty franchise. Nexon made a strategic investment in the studio in 2013, then agreed to publish Human Element earlier this year.


"Nexon and Robotoki have come to a mutual decision to end their publishing agreement for the game Human Element," stated a Nexon America representative. "As development of the project progressed the direction of the game naturally evolved, and it no longer aligns with the Nexon portfolio."


Bowling says Robotoki has already found a new publisher for Human Element and expects to formally announce the partnership next month.






:thumbsup: Immer eine gute Idee, von F2P weg zu kommen............ :circle:


[spoiler=""]Ein Thread. Für mich. Ganz alleine nur für mich. :okay::fa:


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  • 2 months later...

So, das Spiel dürfte damit wohl schwerstens auf der Kippe stehen:


Human Element on "hiatus" as Robotoki shuts down


Former Call of Duty creative strategist Robert Bowling has shut down his studio, Robotoki, and the ambitious first-person shooter it was working on, Human Element, is currently on hiatus.


"This week we have ceased operations at Robotoki and the development of Human Element is on hiatus," Bowling said in a statement to Eurogamer. "We were actively negotiating a new publishing deal for the premium version of Human Element but unfortunately I was unable to continue to self-fund development until a deal was finalised."


This is in keeping with what Bowling said in November, when he noted that the game would no longer be free-to-play and thus its publishing deal with Nexon was cancelled. Bowling said he was working with another publisher on signing the game, but it appears that this was taking too long.


Human Element has been in development since 2012 and it wasn't until The Game Awards last month that the developer showed off any footage of the title in a not-quite-gameplay video using in-game graphics.

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