ushan Geschrieben 27. August 2025 Geschrieben 27. August 2025 Voyagers Update...they did it again Zitieren
Issy Geschrieben 27. August 2025 Geschrieben 27. August 2025 Ich weiss was ich am Wochenende mache - No Man‘s Sky VR Monster-Session here I come Zitieren
Issy Geschrieben 9. März Geschrieben 9. März Da hat jemand einfach mal Deep Space 9 nachgebaut Das muss ich mir morgen Abend gleich mal ansehen… Zitieren
Issy Geschrieben 7. April Geschrieben 7. April Es geht wieder los… https://x.com/nomanssky/status/2041490653713199450?s=46&t=NjQSN7be8145XdHlD-rCkANa Ich würde mal sagen, das nächste Update steht an…. 🤭 Zitieren
radiant Geschrieben 12. August Geschrieben 12. August 10 Jahre - was für eine Erfolgsgeschichte! From the start, it has been a wild ride, and it is difficult to think back to the humble beginnings when it was just the four of us in a tiny studio trying to make something almost stupidly ambitious. As a team, we’re hardly any bigger now, but the scale of the game completely dwarfs those first tentative moments. Driven by our mutual love of science fiction and the wide-eyed wonder instilled in us by the vibrant book covers we grew up with, we were intent on bringing the imagination, colour and awe back to video games sci-fi, when so much of the genre had become grey and militaristic. For us, science fiction was never solely about warring army factions across vast expanses of space, but about the colours, variety and weirdness that an infinite range of possibilities could offer up. Couple that with a humbling sense of insignificance created by realising your miniscule place in the universe and we hoped to be able to offer an experience unlike any other. From the outset, from that first planet, the mission was clear. What if you could wake up on a planet that no one had ever seen before, not even its creator? What if that planet was teeming with flora and fauna so strange and alien that even the most powerful imaginations would struggle to conjure up? What if that planet was just one of many different bodies that you would encounter in your home solar system as you made your first seamless sojourn towards the stars? And what if that star was but a single speck on an intergalactic map which completely re-calibrated your mind as to how small you could feel? After 10 years and almost 40 major free updates, the No Man’s Sky sandbox has grown exponentially. We’ve introduced pets, mechs, living ships, expeditions, settlements, exocraft, base building and multiple world overhauls. As long as the team are having fun conjuring up ever-crazier additions they want to add to the game, and as long as there is a passionate and positive community enjoying what they make, I’d love for this journey to continue. 1 Zitieren
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