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Dying Light (inkl. The Following)

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Warner Bros. Interactive Entertainment Wishes Gamers 'Good Night, Good Luck' in Dying Light


Warner Bros. Interactive Entertainment today announces Dying Light, a first-person, action survival horror video game with a portentous day-night cycle set in a vast open world. Currently under development by Techland, the game will be available in 2014 for Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation 4, plus Xbox 360, PlayStation 3 system, and PC.


During the day, players will traverse an expansive urban environment overrun by a vicious outbreak, scavenging the world for supplies and crafting weapons to defend against the growing infected population. At night, the hunter becomes the hunted, as the infected become aggressive and more dangerous. Most frightening are the predators which only appear after sundown. Players must use everything in their power to survive until the morning's first light.


"We are excited to partner with Techland on Dying Light, which is an original gaming experience for next-generation consoles," said Kevin Kebodeaux, Senior Vice President, Sales and Operations, Americas, Warner Bros. Interactive Entertainment. "The partnership with Techland allows us to combine their successful development capabilities with Warner Bros. Interactive Entertainment's one-of-a-kind publishing expertise to deliver on this title."


"The next-gen technology allows us to create a truly dynamic open world that features a game-changing day-night cycle," said Pawe Marchewka, CEO of Techland. "Inventive free running mechanics also allow for nearly unrestricted exploration and weapon-crafting to further enhance the action survival experience."




• Survive the Night - During the day, players roam free and scavenge for supplies and weapons. But at night, the world undergoes a deadly transformation: the hunter becomes the hunted as the infected grow more aggressive and numerous, and something far more sinister awakens to stalk its prey.


• Free Running Movement - Whether tracking prey or escaping predators, Dying Light lets players swiftly navigate the world by seamlessly leaping between buildings, grappling up walls and pouncing on unsuspecting enemies.


• Welcome to the Quarantine - Dying Light is set in a vast open world, delivering expansive and varied environments, a wide variety of enemy classes and a hopeless tale of survival where resources are scarce and the infected are not the only threat.


• Brutal Melee and Ranged Combat - get up-close using a variety of light and heavy weapons including knives, bats, axes, sledgehammers and more exotic weaponry or utilize guns and other firepower to take down enemies from a distance.


• Choose Your Play Style - Dying Light features four playable characters that can be fully customized and upgraded to match any play style.


• Craft Your Weapon - Why use a wrench when you can use a wrench wrapped in electrified barb wire? Dying Light’s sizeable crafting system enables players to create a slew of new, more potent weapons and equipment, as well as specialized ammunition.


• Breathtaking Visuals and Gameplay - Dying Light is the first game powered by Chrome Engine 6, a cutting edge incarnation of Techland’s proprietary technology, designed from the ground up for the new console generation, DirectX 11 and other advanced solutions.










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Aber ja, Bullette Game sowas von!


Du sagst es: Game! Ein Platz wo abenteurern und Gameplay noch im Mittelpunkt stehen :sabber:


Made my Day » http://image.noelshack.com/fichiers/2013/21/1369317491-7.jpg . Verwinkeltes Techlanddesign vom Feinsten.

Und dann noch Chrome Engine 6 :circle: . Ein möglicher Nexgen-Konsolenkauf ist bei mir grad um einen Zombiekadaver näher gerückt.


Bisher der (für mich) vielversprechendste Titel :happytears:

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Bilder sehen fantastisch aus, Gamebeschreibung passt soweit mal auch und da ich eigentlich noch kein einziges Zombiegame angefangen habe, könnte das für mich in der Tat noch was werden. :cookie:


Übrigens verdammt geiler "Flyer" oder Poster, was Radi da gepostet hat.:circle:

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Invisible Walls über Xbox One



Nach 38:00 erzählt der links über Gameplay von Dying Light.





Ah ja @Heady. Finde so einen Style auch cool. Mir kam das Concept von Driver in den Sinn: http://abload.de/img/driver-san-francisco-88k9i.jpg

Edited by Bull3t
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In dem Video wird nicht zufällig übern Release informiert?


Ne, er redet nur was von coming 2014 to current and next-gen


[spoiler=Gameplay]Hat mich ganz am Anfang ein wenig an Mirror's Edge erinnert, als er rumlief und gesprungen ist. Bisschen "I am Legend" Feeling mit Tag und Nacht... Nett nett


Edited by Sirius
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