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Persona 5 [PS4/PS3]


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In Japan leben die Konsolen meistens noch einige Jahre länger als hier. Auch brauchen die neuen Konsolen länger um Fuss zu Fassen. Deshalb kommen so RPGs sehr viel noch auf der alten Konsole (Billigere Herstellungskosten + grösserer Markt). War ja auch bei Persona 3+4 so.

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Ist ja noch dämlicher als die Threads von Peter..

 

:facehoof:

 

 

Sei doch Froh macht Killu einen Thread auf!

 

Bin zwar nicht der Persona-Fan, aber passt schon wenn es für jedes Spiel einen Thread gibt.

Dass es auf PS3 erscheint passt schon...ist ja nicht so als ob die Konsole schon tot wäre.

Edited by Peter Stegman
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Es wird so laufen, wie damals bei Persona 4.

Diese 85h+ Games sind nicht einfach so über Nacht programmiert, erst recht nicht für Next-Gen. Aber wenn es nächsten Winter kommt, dann kann das nur bedeuten, dass man sich richtig viel Zeit für das Ding nimmt, was nur Allerbestes erhoffen lässt.

 

Man wird übrigens davon ausgehen können, dass die Engine von Catherine zum Einsatz kommt. Das wird einfach nur oberfett werden :sweetjesus:.

 

 

Als "Host" dieses Threads führe ich gleich ein:

Jeden Samstag gibt es den Persona 5-Hypeday. Ich werde dann jeweils samstags bis zum Launch einzelne Dinge aus dem Persona-Universum/-Lore vorstellen. <3

 

 

You are slave.

 

 

EDIT:

Natürlich könnte ich auch damit leben, wenn es für eine ältere Konsole käme, auch wenn das keinen Sinn macht. Hauptsache stationär und nicht Handheld.

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  • 2 months later...
  • 11 months later...

[video=youtube_share;oc_9r4wifFc]

 

Good evening to you all. Persona Team’s Hashino here. For this game, we’re going with a challenge that fuses together a juvenile school setting that is as large as life, together with a picaresque romance. In the previous game, we wrote a story that involved having a justice group chase down a bad guy that could easily be feared by just about anyone.

This time, it’s about a group of high school students that are being “chased” by unexpected occurrences due to the justice they believe in. We’re writing [the story] to convey a thrilling everyday life in the shoes of these characters, that are as large as life, in this juvenile school setting.

We, the team, are working together as we advance through development so you can enjoy something with evolved graphics and sound, along with party members that are just a tad bit more ill-behaved than what you’ve been used to up until now.

We all have so many feelings that are going into this title. While this is a product by Atlus that is known for its individualistic side, some say that a strong personality can break away from common rules and models… so it can be seen as a nuisance as well.

However, the way we see a person’s character, it can spread to others for good or for bad, and it can even change the way another would think or behave… and that’s the potential power we see in it.

We may feel some sort of suffocation in this world today, but as long as the world is comprised of relationships among humans, it is a person’s character, or a group’s character, that will provide the ‘power’ to destroy that ‘feeling of entrapment’.

I’m hoping that this title will shape up into something that can embody such feelings, and something that will remain in your hearts.

In order to meet all of your expectations, even just a little, the development team staff are working hard, so I’d like to say thank you for your continued support!

Katsura Hashino

More information on the game is expected in next week’s Famitsu.

Persona 5 is in development for PlayStation 3 and PS4.

http://www.vg247.com/2015/02/05/persona-5-ps3-ps4-gameplay-video/

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