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Wolfenstein: The New Order


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Der finale DF-Vergleich

 

 

Wolfenstein: The New Order - the Digital Foundry verdict

 

John Carmack's pursuit of megatexture technology has come in for plenty of criticism over the years. Some believed that the texture-streaming issues and limitations in dealing with dynamic light sources and effects were too high a price to pay compared to the variety that the tech introduced into the gameplay. Others were disappointed in an id Software title that put veteran console technology ahead of high-end PC rendering. Wolfenstein demonstrates that given more powerful hardware to work with, id Tech 5 can still deliver a highly worthwhile experience.

Wolfenstein: The New Order's retro Easter egg revealed The Reich stuff. Wolfenstein: The New Order's retro Easter egg revealed

 

The new game demonstrates that the engine is highly adaptable, with the quality of the artwork and the number of effects and light sources scaling up nicely to meet the demands of newer, far more capable hardware. While the rendering tech does feel a little old compared to the likes of Killzone Shadow Fall and Battlefield 4, this is still a good-looking game that plays very well - and the locked 60fps frame-rate plays a big part in that.

 

Outside of the more aggressive dynamic framebuffer on the Xbox One, there's little to separate it from the PS4 game. Shadow quality is slightly better on the PS4, but the artwork, effects and lighting are all basically identical. The PS4 holds up the closest in delivering a native 1080p experience at 60fps, so benefits from slightly more consistent image quality. As such, once again it's the PS4 release that is our preferred console choice. However, the differences between the two consoles are minor and Wolfenstein is really a worthwhile purchase no matter which one of these systems you own.

 

So many of these Face-Off articles result in a technical win for the PC version, and by any visual quality metric you choose, once again it is the 'best' release available thanks to its improved effects and the ability to support resolutions in excess of 1080p. However, it's hard work calibrating the game to play as consistently well as the locked frame-rate console versions. With their ability to tweak visual quality on the fly in order to produce the best 60fps experience available, it's actually the PS4 and Xbox One versions that are more immediately and consistently gratifying.

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Hm, also die erste Stunde hat mir nicht so gefallen. Aber mittlerweile werde ich ziemlich warm damit. Das Gunplay fühlt sich einfach sehr geil an, cooler Fokus auf Dual Wield und hinter jeder Action steckt einfach so viel Wucht dahinter :biglaugh: . Erinnert mich persönlich doch ziemlich stark an Syndicate, geile Sache :circle: . Story und Spielwelt machen auch nen sehr soliden Eindruck, hat viele Liebe zum Detail dabei :circle:

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  • 1 month later...

Holy, in das Game könnt ich mich noch verlieben :mushy:

Zwar noch nicht wirklich weit vorgedrungen, aber das Szenario und Präsentation ist ja schon mal erste Sahne.

Dann noch Reichs-Mechas, Nazi-Experimente, schicke cut scenes, Witz und erst die deutsche Synchro.

Ich warte immer noch auf nen gescheiten Film.

 

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  • 7 months later...

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